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Reading toolkit 18 readings · read at your own pace

unit 8 - FF1 reading

Short texts that put this vocabulary into context. Read together, read independently, then practise the words in a game.

Includes kitchen living room dining room bedroom bathroom garden

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18 readings Free to read
Story Reading 01

Sophie and the Mouse's Adventure

Sophie, a little girl, helps a mouse find a home in her garden and in return the mouse and his friends help her with her chores in the house.

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Story Reading 02

The Furniture Swap Adventure

Furniture in a house swaps rooms for a day, but eventually realizes its better in original places.

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Story Reading 03

The Great Adventure of the Runaway Bathroom

The bathroom runs away from the house in search of adventure and appreciation, only to be found by the other rooms in the garden.

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Story Reading 04

The Great Garden Adventure of the Five Rooms

The five rooms - kitchen, bathroom, bedroom, living room, and dining room - have a fun adventure in the garden.

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Story Reading 05

The Great Household Switch-Up

The household items switch places for a day, causing chaos and hilarity, but ultimately agree to return to their original rooms.

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Story Reading 06

The Great Room Swap Adventure

Rooms in a house switch places and learn to appreciate their own unique qualities.

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Story Reading 07

The Soapy Adventure of the Six Rooms.

The six rooms in a house have a wild, soapy party adventure in the kitchen's garden.

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Story Reading 08

The Six Room House Party

A house with six rooms each with its own personality holds a competition and realize they are all winners.

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Story Reading 09

The Furniture's Hide and Seek Adventure

A group of furniture play hide and seek in a big house, with the living room couch winning by default due to a nap.

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Story Reading 10

The Adventures of the Chairs: A Picnic with Potty Problems.

A family of anthropomorphic furniture has a picnic in their garden, but Mr. Chair must find an alternative bathroom solution.

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Story Reading 11

The Prankster House: A Tale of Six Rooms.

The six rooms of a house play pranks on each other until realizing the fun in unity.

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Story Reading 12

The Mischievous Room Switchers

A group of mischievous animals switch around all the furniture in a house, creating chaos and hilarity, in "The Mischievous Room Switchers".

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Story Reading 13

Benny the Mischievous Bunny's Adventure in His House

Benny the bunny gets lost in his house while playing hide and seek and has a series of adventures in various rooms before being rescued with a feast.

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Story Reading 14

Mittens' Magic Hide-and-Seek Adventure

Mittens, a mischievous cat, uses a magic wand to play hide-and-seek with her friends and reappears in the dining room after making the other rooms disappear.

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Story Reading 15

The Adventure of the Living House

A magical garden brings a house's rooms to life for an adventurous night of fun.

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Story Reading 16

The Mischievous Bathroom and the Living House

A magical house where rooms come to life has a bathroom play a trick on the other rooms, but eventually apologizes and all is well.

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Story Reading 17

The Great Room Switch Adventure

A family has a picnic in their bathroom after the rooms of their house switch places and are too happy to go back to their old positions.

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Poem Reading 18

Exploring the Rooms of Our Home Sweet Home

Exploring the Rooms of Our Home Sweet Home" is a playful poem describing the various rooms in a house and their purposes.

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