A story about a little robot named Robo who learns about functions, inputs, loops, objects, outputs, programs, and servers while becoming a great programmer.
Programo, a clever program, sets out on a journey to fix the incorrect outputs from the input devices in a magical kingdom called the Land of Programs and becomes known as the greatest programmer in the kingdom.
This is a story about a young programmer who learns about coding concepts such as loops, functions, and variables, while using her skills to create programs and connect with servers and objects.
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