The Ruler's Keyboard Adventure

Once upon a time, there was a school where all the pupils were very curious. One day, the teacher was teaching them how to use a computer. The ruler, who was feeling left out, decided he wanted to join in too. So, he climbed onto the keyboard and started typing away. But every time he typed, the letters came out all jumbled up! The pencil and pen tried to help, but they just made things worse. The book was so frustrated that it finally gave up and went to take a nap. Meanwhile, the eraser was having the time of his life, wiping away all the mistakes. In the end, the ruler learned that computers are not for rulers, but for pupils with good typing skills. The end.

Reflections

  1. Why did the ruler want to join in the computer lesson?
  2. What happened when the ruler tried to type on the keyboard?
  3. How did the other school supplies react to the ruler's typing?
  4. What did the ruler learn at the end of the story?
  5. Can you think of another object that could have a similar adventure?

Can't find what you want?

Make your own custom game and worksheets in seconds for free!